
He didn’t reveal any specifics about the plan but cheapskates in the crowd need not worry he also said the game would probably always maintain some form of free service as well. Speaking at Quakecon, Carmack assured the audience that the game isn’t a failure, nor is it in danger of being closed down, but said it isn’t sustainable on ad revenues alone and will therefore require some kind of subcription-based premium service level. Unfortunately, the game apparently isn’t quite as good at generating revenue as it is at letting people shoot each other in the face. After it entered open beta in February, id mastermind John Carmack said that while most of id’s current games have to accommodate consoles, Quake Live “is an opportunity to do something where the PC will really stand alone.”

Quake Live offers the fast-paced online combat of Quake 3 Arena, including game modes like Team Deathmatch and Capture the Flag, but is entirely browser-based. John Carmack says Quake Live, the free, browser-based online FPS based on Quake 3 Arena, is unsustainable in its current format and will be adding a pay-to-use “premium” service model.
